Level: 1 |
|
Sinister
Strike Rank 1 |
Combat |
1 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 3 damage in addition to your normal
weapon damage. Awards 1 combo points. |
|
Rogue Passive
(DND)
|
Combat |
1 |
0 |
0.00 |
0.0 |
Self Only |
Decreases threat generated by 29%. |
|
Stealth Rank
1 |
Subtlety |
1 |
0 |
0.00 |
10.0 |
Self Only |
Allows the rogue to sneak around, but reduces your speed by 50%. Lasts
until cancelled. |
|
Shadowstep
|
Subtlety |
1 |
10 |
0.00 |
0.0 |
20 yards |
Attempts to step through the shadows and reappear behind your enemy.
The damage of your next Ambush, Backstab or Garrote ability is increased
by 20%. Lasts 10 seconds. |
|
Shoot
|
Bows |
1 |
0 |
1.00 |
0.0 |
8 - 30 yards |
|
|
Shoot
|
Guns |
1 |
0 |
1.00 |
0.0 |
8 - 30 yards |
|
|
Parry Passive |
Defense |
1 |
0 |
0.00 |
0.0 |
Self Only |
Gives a chance to parry enemy melee attacks. |
|
Blood
Fury Racial |
Orc Racial |
1 |
0 |
0.00 |
0.0 |
Self Only |
Increases attack power by 6, but reduces healing effects on you by
50%. Lasts 15 seconds. |
|
Throw
|
Thrown |
1 |
0 |
0.00 |
0.0 |
8 - 30 yards |
Hurl a thrown weapon at the target. |
|
Shoot
|
Crossbows |
1 |
0 |
1.00 |
0.0 |
8 - 30 yards |
|
|
Eviscerate Rank
1 |
Assassination |
1 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[6+$AP*0.03]-[11+$AP*0.03] damage 2 points:
[11+$AP*0.06]-[16+$AP*0.06] damage 3 points:
[16+$AP*0.09]-[21+$AP*0.09] damage 4 points:
[21+$AP*0.12]-[26+$AP*0.12] damage 5 points:
[26+$AP*0.15]-[31+$AP*0.15] damage |
|
Pick
Lock
|
Lockpicking |
1 |
0 |
5.00 |
0.0 |
5 yards |
Allows opening of locked chests and doors. |
Level: 4 |
|
Backstab Rank
1 |
Combat |
4 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 15 to the target.
Must be behind the target. Requires a dagger in the main hand. Awards 1
combo points. |
|
Pick
Pocket
|
Subtlety |
4 |
0 |
0.00 |
0.0 |
5 yards |
Pick the target's pocket. |
Level: 6 |
|
Gouge Rank
1 |
Combat |
6 |
45 |
0.00 |
10.0 |
5 yards |
Causes 10 damage, incapacitating the opponent for 4 seconds, and turns
off your attack. Target must be facing you. Any damage caused will revive
the target. Awards 1 combo points. |
|
Sinister
Strike Rank 2 |
Combat |
6 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 6 damage in addition to your normal
weapon damage. Awards 1 combo points. |
Level: 8 |
|
Evasion Rank
1 |
Combat |
8 |
0 |
0.00 |
300.0 |
Self Only |
The rogue's dodge chance will increase by 50% for 15 seconds. |
|
Eviscerate Rank
2 |
Assassination |
8 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[14+$AP*0.03]-[21+$AP*0.03] damage 2 points:
[25+$AP*0.06]-[32+$AP*0.06] damage 3 points:
[36+$AP*0.09]-[43+$AP*0.09] damage 4 points:
[47+$AP*0.12]-[54+$AP*0.12] damage 5 points:
[58+$AP*0.15]-[65+$AP*0.15] damage |
Level: 10 |
|
Sprint Rank
1 |
Combat |
10 |
0 |
0.00 |
300.0 |
Self Only |
Increases the rogue's movement speed by 50% for 15 seconds. Does not
break stealth. |
|
Sap Rank
1 |
Subtlety |
10 |
65 |
0.00 |
0.0 |
5 yards |
Incapacitates the target for up to 25 seconds. Must be stealthed. Only
works on Humanoids that are not in combat. Any damage caused will revive
the target. Only 1 target may be sapped at a time. |
|
Slice and
Dice Rank 1 |
Assassination |
10 |
25 |
0.00 |
0.0 |
100 yards |
Finishing move that increases melee attack speed by 20%. Lasts longer
per combo point: 1 point : 9 seconds 2 points: 12 seconds 3
points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
Level: 12 |
|
Kick Rank
1 |
Combat |
12 |
25 |
0.00 |
10.0 |
5 yards |
A quick kick that injures a single foe for 15 damage. It also
interrupts spellcasting and prevents any spell in that school from being
cast for 5 seconds. |
|
Backstab Rank
2 |
Combat |
12 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 30 to the target.
Must be behind the target. Requires a dagger in the main hand. Awards 1
combo points. |
Level: 14 |
|
Sinister
Strike Rank 3 |
Combat |
14 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 10 damage in addition to your normal
weapon damage. Awards 1 combo points. |
|
Garrote Rank
1 |
Assassination |
14 |
50 |
0.00 |
0.0 |
5 yards |
Garrote the enemy, causing 144 damage over 18 seconds, increased by
your attack power. Must be stealthed and behind the target. Awards 1 combo
points. |
|
Expose
Armor Rank 1 |
Assassination |
14 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that exposes the target for 30 seconds, reducing armor
per combo point: 1 point : 80 armor 2 points: 160 armor 3
points: 240 armor 4 points: 320 armor 5 points: 400 armor |
Level: 16 |
|
Feint Rank
1 |
Combat |
16 |
20 |
0.00 |
10.0 |
5 yards |
Performs a feint, causing no damage but lowering your threat by a
small amount, making the enemy less likely to attack you. |
|
Eviscerate Rank
3 |
Assassination |
16 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[25+$AP*0.03]-[35+$AP*0.03] damage 2 points:
[44+$AP*0.06]-[54+$AP*0.06] damage 3 points:
[63+$AP*0.09]-[73+$AP*0.09] damage 4 points:
[82+$AP*0.12]-[92+$AP*0.12] damage 5 points:
[101+$AP*0.15]-[111+$AP*0.15] damage |
Level: 18 |
|
Gouge Rank
2 |
Combat |
18 |
45 |
0.00 |
10.0 |
5 yards |
Causes 20 damage, incapacitating the opponent for 4 seconds, and turns
off your attack. Target must be facing you. Any damage caused will revive
the target. Awards 1 combo points. |
|
Ambush Rank
1 |
Assassination |
18 |
60 |
0.00 |
0.0 |
5 yards |
Ambush the target, causing 250% weapon damage plus 70 to the target.
Must be stealthed and behind the target. Requires a dagger in the main
hand. Awards 1 combo points. |
Level: 20 |
|
Backstab Rank
3 |
Combat |
20 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 48 to the target.
Must be behind the target. Requires a dagger in the main hand. Awards 1
combo points. |
|
Stealth Rank
2 |
Subtlety |
20 |
0 |
0.00 |
10.0 |
Self Only |
Allows the rogue to sneak around, but reduces your speed by 40%. Lasts
until cancelled. |
|
Poisons
|
Poisons |
20 |
0 |
0.00 |
0.0 |
Self Only |
You can create and mix poisons, with both found and storebought
ingredients. |
|
Rupture Rank
1 |
Assassination |
20 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage over time, increased by your attack
power. Lasts longer per combo point: 1 point : 40 damage over 8 secs
2 points: 60 damage over 10 secs 3 points: 84 damage over 12 secs
4 points: 112 damage over 14 secs 5 points: 144 damage over 16
secs |
Level: 22 |
|
Sinister
Strike Rank 4 |
Combat |
22 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 15 damage in addition to your normal
weapon damage. Awards 1 combo points. |
|
Distract
|
Subtlety |
22 |
30 |
0.00 |
30.0 |
30 yards |
Throws a distraction, attracting the attention of all nearby monsters
for 10 seconds. Does not break stealth. |
|
Vanish Rank
1 |
Subtlety |
22 |
0 |
0.00 |
300.0 |
Self Only |
Allows the rogue to vanish from sight, entering an improved stealth
mode for 10 seconds. Also breaks movement impairing effects. |
|
Garrote Rank
2 |
Assassination |
22 |
50 |
0.00 |
0.0 |
5 yards |
Garrote the enemy, causing 204 damage over 18 seconds, increased by
your attack power. Must be stealthed and behind the target. Awards 1 combo
points. |
Level: 24 |
|
Detect
Traps Passive |
Subtlety |
24 |
0 |
0.00 |
0.0 |
Self Only |
Greatly increased chance to detect traps. |
|
Mind-numbing
Poison Rank 1 |
Poisons |
24 |
0 |
3.00 |
0.0 |
Self Only |
Coats a weapon with poison that lasts for 30 minutes. Each strike
has a 20% chance of poisoning the enemy, increasing their casting time by
40% for 10 seconds. |
|
Eviscerate Rank
4 |
Assassination |
24 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[41+$AP*0.03]-[53+$AP*0.03] damage 2 points:
[72+$AP*0.06]-[84+$AP*0.06] damage 3 points:
[103+$AP*0.09]-[115+$AP*0.09] damage 4 points:
[134+$AP*0.12]-[146+$AP*0.12] damage 5 points:
[165+$AP*0.15]-[177+$AP*0.15] damage |
Level: 26 |
|
Kick Rank
2 |
Combat |
26 |
25 |
0.00 |
10.0 |
5 yards |
A quick kick that injures a single foe for 30 damage. It also
interrupts spellcasting and prevents any spell in that school from being
cast for 5 seconds. |
|
Ambush Rank
2 |
Assassination |
26 |
60 |
0.00 |
0.0 |
5 yards |
Ambush the target, causing 250% weapon damage plus 100 to the target.
Must be stealthed and behind the target. Requires a dagger in the main
hand. Awards 1 combo points. |
|
Cheap
Shot
|
Assassination |
26 |
60 |
0.00 |
0.0 |
5 yards |
Stuns the target for 4 seconds. Must be stealthed. Awards 2 combo
points. |
|
Expose
Armor Rank 2 |
Assassination |
26 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that exposes the target for 30 seconds, reducing armor
per combo point: 1 point : 145 armor 2 points: 290 armor 3
points: 435 armor 4 points: 580 armor 5 points: 725 armor |
Level: 28 |
|
Backstab Rank
4 |
Combat |
28 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 69 to the target.
Must be behind the target. Requires a dagger in the main hand. Awards 1
combo points. |
|
Feint Rank
2 |
Combat |
28 |
20 |
0.00 |
10.0 |
5 yards |
Performs a feint, causing no damage but lowering your threat by a
medium amount, making the enemy less likely to attack you. |
|
Sap Rank
2 |
Subtlety |
28 |
65 |
0.00 |
0.0 |
5 yards |
Incapacitates the target for up to 35 seconds. Must be stealthed. Only
works on Humanoids that are not in combat. Any damage caused will revive
the target. Only 1 target may be sapped at a time. |
|
Rupture Rank
2 |
Assassination |
28 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage over time, increased by your attack
power. Lasts longer per combo point: 1 point : 60 damage over 8 secs
2 points: 90 damage over 10 secs 3 points: 126 damage over 12 secs
4 points: 168 damage over 14 secs 5 points: 216 damage over 16
secs |
Level: 30 |
|
Sinister
Strike Rank 5 |
Combat |
30 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 22 damage in addition to your normal
weapon damage. Awards 1 combo points. |
|
Disarm
Trap
|
Subtlety |
30 |
0 |
2.00 |
0.0 |
5 yards |
Sneak up on the trap in order to disarm it. Don't get too close or the
trap will go off. |
|
Hemorrhage Rank
1 |
Subtlety |
30 |
35 |
0.00 |
0.0 |
5 yards |
An instant strike that damages the opponent and causes the target to
hemorrhage, increasing any Physical damage dealt to the target by up to 3.
Lasts 30 charges or 15 seconds. Awards 1 combo points. |
|
Garrote Rank
3 |
Assassination |
30 |
50 |
0.00 |
0.0 |
5 yards |
Garrote the enemy, causing 282 damage over 18 seconds, increased by
your attack power. Must be stealthed and behind the target. Awards 1 combo
points. |
|
Kidney
Shot Rank 1 |
Assassination |
30 |
25 |
0.00 |
20.0 |
5 yards |
Finishing move that stuns the target. Lasts longer per combo point:
1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds
4 points: 4 seconds 5 points: 5 seconds |
Level: 32 |
|
Gouge Rank
3 |
Combat |
32 |
45 |
0.00 |
10.0 |
5 yards |
Causes 32 damage, incapacitating the opponent for 4 seconds, and turns
off your attack. Target must be facing you. Any damage caused will revive
the target. Awards 1 combo points. |
|
Eviscerate Rank
5 |
Assassination |
32 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[60+$AP*0.03]-[77+$AP*0.03] damage 2 points:
[105+$AP*0.06]-[122+$AP*0.06] damage 3 points:
[150+$AP*0.09]-[167+$AP*0.09] damage 4 points:
[195+$AP*0.12]-[212+$AP*0.12] damage 5 points:
[240+$AP*0.15]-[257+$AP*0.15] damage |
Level: 34 |
|
Sprint Rank
2 |
Combat |
34 |
0 |
0.00 |
300.0 |
Self Only |
Increases the rogue's movement speed by 60% for 15 seconds. Does not
break stealth. |
|
Blind
|
Subtlety |
34 |
30 |
0.00 |
0.0 |
10 yards |
Blinds the target, causing it to wander disoriented for up to 10
seconds. Any damage caused will remove the effect. |
|
Ambush Rank
3 |
Assassination |
34 |
60 |
0.00 |
0.0 |
5 yards |
Ambush the target, causing 250% weapon damage plus 125 to the target.
Must be stealthed and behind the target. Requires a dagger in the main
hand. Awards 1 combo points. |
Level: 36 |
|
Backstab Rank
5 |
Combat |
36 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 90 to the target.
Must be behind the target. Requires a dagger in the main hand. Awards 1
combo points. |
|
Rupture Rank
3 |
Assassination |
36 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage over time, increased by your attack
power. Lasts longer per combo point: 1 point : 88 damage over 8 secs
2 points: 130 damage over 10 secs 3 points: 180 damage over 12
secs 4 points: 238 damage over 14 secs 5 points: 304 damage over
16 secs |
|
Expose
Armor Rank 3 |
Assassination |
36 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that exposes the target for 30 seconds, reducing armor
per combo point: 1 point : 210 armor 2 points: 420 armor 3
points: 630 armor 4 points: 840 armor 5 points: 1050 armor |
Level: 38 |
|
Sinister
Strike Rank 6 |
Combat |
38 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 33 damage in addition to your normal
weapon damage. Awards 1 combo points. |
|
Mind-numbing
Poison II Rank 2 |
Poisons |
38 |
0 |
3.00 |
0.0 |
Self Only |
Coats a weapon with poison that lasts for 30 minutes. Each strike
has a 20% chance of poisoning the enemy, increasing their casting time by
50% for 12 seconds. |
|
Garrote Rank
4 |
Assassination |
38 |
50 |
0.00 |
0.0 |
5 yards |
Garrote the enemy, causing 354 damage over 18 seconds, increased by
your attack power. Must be stealthed and behind the target. Awards 1 combo
points. |
Level: 40 |
|
Feint Rank
3 |
Combat |
40 |
20 |
0.00 |
10.0 |
5 yards |
Performs a feint, causing no damage but lowering your threat by a
large amount, making the enemy less likely to attack you. |
|
Stealth Rank
3 |
Subtlety |
40 |
0 |
0.00 |
10.0 |
Self Only |
Allows the rogue to sneak around, but reduces your speed by 35%. Lasts
until cancelled. |
|
Safe
Fall Passive |
Subtlety |
40 |
0 |
0.00 |
0.0 |
Self Only |
Reduces damage from falling. |
|
Eviscerate Rank
6 |
Assassination |
40 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[93+$AP*0.03]-[117+$AP*0.03] damage 2 points:
[164+$AP*0.06]-[188+$AP*0.06] damage 3 points:
[235+$AP*0.09]-[259+$AP*0.09] damage 4 points:
[306+$AP*0.12]-[330+$AP*0.12] damage 5 points:
[377+$AP*0.15]-[401+$AP*0.15] damage |
|
Mutilate Rank
1 |
Assassination |
40 |
60 |
0.00 |
0.0 |
5 yards |
Instantly attacks with both weapons for an additional 44 with each
weapon. Damage is increased by 50% against Poisoned targets. Must be
behind the target. Awards 2 combo points. |
Level: 42 |
|
Kick Rank
3 |
Combat |
42 |
25 |
0.00 |
10.0 |
5 yards |
A quick kick that injures a single foe for 45 damage. It also
interrupts spellcasting and prevents any spell in that school from being
cast for 5 seconds. |
|
Vanish Rank
2 |
Subtlety |
42 |
0 |
0.00 |
300.0 |
Self Only |
Allows the rogue to vanish from sight, entering an improved stealth
mode for 10 seconds. Also breaks movement impairing effects. More
effective than Vanish (Rank 1). |
|
Ambush Rank
4 |
Assassination |
42 |
60 |
0.00 |
0.0 |
5 yards |
Ambush the target, causing 250% weapon damage plus 185 to the target.
Must be stealthed and behind the target. Requires a dagger in the main
hand. Awards 1 combo points. |
|
Slice and
Dice Rank 2 |
Assassination |
42 |
25 |
0.00 |
0.0 |
100 yards |
Finishing move that increases melee attack speed by 30%. Lasts longer
per combo point: 1 point : 9 seconds 2 points: 12 seconds 3
points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds |
Level: 44 |
|
Backstab Rank
6 |
Combat |
44 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 135 to the
target. Must be behind the target. Requires a dagger in the main hand.
Awards 1 combo points. |
|
Rupture Rank
4 |
Assassination |
44 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage over time, increased by your attack
power. Lasts longer per combo point: 1 point : 128 damage over 8 secs
2 points: 185 damage over 10 secs 3 points: 252 damage over 12
secs 4 points: 329 damage over 14 secs 5 points: 416 damage over
16 secs |
Level: 46 |
|
Gouge Rank
4 |
Combat |
46 |
45 |
0.00 |
10.0 |
5 yards |
Causes 55 damage, incapacitating the opponent for 4 seconds, and turns
off your attack. Target must be facing you. Any damage caused will revive
the target. Awards 1 combo points. |
|
Sinister
Strike Rank 7 |
Combat |
46 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 52 damage in addition to your normal
weapon damage. Awards 1 combo points. |
|
Hemorrhage Rank
2 |
Subtlety |
46 |
35 |
0.00 |
0.0 |
5 yards |
An instant strike that damages the opponent and causes the target to
hemorrhage, increasing any Physical damage dealt to the target by up to 5.
Lasts 30 charges or 15 seconds. Awards 1 combo points. |
|
Garrote Rank
5 |
Assassination |
46 |
50 |
0.00 |
0.0 |
5 yards |
Garrote the enemy, causing 444 damage over 18 seconds, increased by
your attack power. Must be stealthed and behind the target. Awards 1 combo
points. |
|
Expose
Armor Rank 4 |
Assassination |
46 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that exposes the target for 30 seconds, reducing armor
per combo point: 1 point : 275 armor 2 points: 550 armor 3
points: 825 armor 4 points: 1100 armor 5 points: 1375 armor |
Level: 48 |
|
Sap Rank
3 |
Subtlety |
48 |
65 |
0.00 |
0.0 |
5 yards |
Incapacitates the target for up to 45 seconds. Must be stealthed. Only
works on Humanoids that are not in combat. Any damage caused will revive
the target. Only 1 target may be sapped at a time. |
|
Eviscerate Rank
7 |
Assassination |
48 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[144+$AP*0.03]-[180+$AP*0.03] damage 2 points:
[254+$AP*0.06]-[290+$AP*0.06] damage 3 points:
[364+$AP*0.09]-[400+$AP*0.09] damage 4 points:
[474+$AP*0.12]-[510+$AP*0.12] damage 5 points:
[584+$AP*0.15]-[620+$AP*0.15] damage |
Level: 50 |
|
Evasion Rank
2 |
Combat |
50 |
0 |
0.00 |
300.0 |
Self Only |
Increases the rogue's dodge chance by 50% and reduces the chance
ranged attacks hit the rogue by 25%. Lasts 15 seconds. |
|
Ambush Rank
5 |
Assassination |
50 |
60 |
0.00 |
0.0 |
5 yards |
Ambush the target, causing 250% weapon damage plus 230 to the target.
Must be stealthed and behind the target. Requires a dagger in the main
hand. Awards 1 combo points. |
|
Kidney
Shot Rank 2 |
Assassination |
50 |
25 |
0.00 |
20.0 |
5 yards |
Finishing move that stuns the target. Lasts longer per combo point:
1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds
4 points: 5 seconds 5 points: 6 seconds |
|
Mutilate Rank
2 |
Assassination |
50 |
60 |
0.00 |
0.0 |
5 yards |
Instantly attacks with both weapons for an additional 63 with each
weapon. Damage is increased by 50% against Poisoned targets. Must be
behind the target. Awards 2 combo points. |
Level: 52 |
|
Backstab Rank
7 |
Combat |
52 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 165 to the
target. Must be behind the target. Requires a dagger in the main hand.
Awards 1 combo points. |
|
Feint Rank
4 |
Combat |
52 |
20 |
0.00 |
10.0 |
5 yards |
Performs a feint, causing no damage but lowering your threat by a
large amount, making the enemy less likely to attack you. |
|
Mind-numbing
Poison III Rank 3 |
Poisons |
52 |
0 |
3.00 |
0.0 |
Self Only |
Coats a weapon with poison that lasts for 30 minutes. Each strike
has a 20% chance of poisoning the enemy, increasing their casting time by
60% for 14 seconds. |
|
Rupture Rank
5 |
Assassination |
52 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage over time, increased by your attack
power. Lasts longer per combo point: 1 point : 176 damage over 8 secs
2 points: 255 damage over 10 secs 3 points: 348 damage over 12
secs 4 points: 455 damage over 14 secs 5 points: 576 damage over
16 secs |
Level: 54 |
|
Sinister
Strike Rank 8 |
Combat |
54 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 68 damage in addition to your normal
weapon damage. Awards 1 combo points. |
|
Garrote Rank
6 |
Assassination |
54 |
50 |
0.00 |
0.0 |
5 yards |
Garrote the enemy, causing 552 damage over 18 seconds, increased by
your attack power. Must be stealthed and behind the target. Awards 1 combo
points. |
Level: 56 |
|
Eviscerate Rank
8 |
Assassination |
56 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[199+$AP*0.03]-[249+$AP*0.03] damage 2 points:
[350+$AP*0.06]-[400+$AP*0.06] damage 3 points:
[501+$AP*0.09]-[551+$AP*0.09] damage 4 points:
[652+$AP*0.12]-[702+$AP*0.12] damage 5 points:
[803+$AP*0.15]-[853+$AP*0.15] damage |
|
Expose
Armor Rank 5 |
Assassination |
56 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that exposes the target for 30 seconds, reducing armor
per combo point: 1 point : 340 armor 2 points: 680 armor 3
points: 1020 armor 4 points: 1360 armor 5 points: 1700 armor |
Level: 58 |
|
Kick Rank
4 |
Combat |
58 |
25 |
0.00 |
10.0 |
5 yards |
A quick kick that injures a single foe for 80 damage. It also
interrupts spellcasting and prevents any spell in that school from being
cast for 5 seconds. |
|
Sprint Rank
3 |
Combat |
58 |
0 |
0.00 |
300.0 |
Self Only |
Increases the rogue's movement speed by 70% for 15 seconds. Does not
break stealth. |
|
Hemorrhage Rank
3 |
Subtlety |
58 |
35 |
0.00 |
0.0 |
5 yards |
An instant strike that damages the opponent and causes the target to
hemorrhage, increasing any Physical damage dealt to the target by up to 7.
Lasts 30 charges or 15 seconds. Awards 1 combo points. |
|
Ambush Rank
6 |
Assassination |
58 |
60 |
0.00 |
0.0 |
5 yards |
Ambush the target, causing 250% weapon damage plus 290 to the target.
Must be stealthed and behind the target. Requires a dagger in the main
hand. Awards 1 combo points. |
Level: 60 |
|
Gouge Rank
5 |
Combat |
60 |
45 |
0.00 |
10.0 |
5 yards |
Causes 75 damage, incapacitating the opponent for 4 seconds, and turns
off your attack. Target must be facing you. Any damage caused will revive
the target. Awards 1 combo points. |
|
Backstab Rank
8 |
Combat |
60 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 210 to the
target. Must be behind the target. Requires a dagger in the main hand.
Awards 1 combo points. |
|
Backstab Rank
9 |
Combat |
60 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 225 to the
target. Must be behind the target. Requires a dagger in the main hand.
Awards 1 combo points. |
|
Feint Rank
5 |
Combat |
60 |
20 |
0.00 |
10.0 |
5 yards |
Performs a feint, causing no damage but lowering your threat by a
large amount, making the enemy less likely to attack you. |
|
Stealth Rank
4 |
Subtlety |
60 |
0 |
0.00 |
10.0 |
Self Only |
Allows the rogue to sneak around, but reduces your speed by 30%. Lasts
until cancelled. |
|
Rupture Rank
6 |
Assassination |
60 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage over time, increased by your attack
power. Lasts longer per combo point: 1 point : 272 damage over 8 secs
2 points: 380 damage over 10 secs 3 points: 504 damage over 12
secs 4 points: 644 damage over 14 secs 5 points: 800 damage over
16 secs |
|
Eviscerate Rank
9 |
Assassination |
60 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[224+$AP*0.03]-[280+$AP*0.03] damage 2 points:
[394+$AP*0.06]-[450+$AP*0.06] damage 3 points:
[564+$AP*0.09]-[620+$AP*0.09] damage 4 points:
[734+$AP*0.12]-[790+$AP*0.12] damage 5 points:
[904+$AP*0.15]-[960+$AP*0.15] damage |
|
Mutilate Rank
3 |
Assassination |
60 |
60 |
0.00 |
0.0 |
5 yards |
Instantly attacks with both weapons for an additional 88 with each
weapon. Damage is increased by 50% against Poisoned targets. Must be
behind the target. Awards 2 combo points. |
Level: 61 |
|
Garrote Rank
7 |
Assassination |
61 |
50 |
0.00 |
0.0 |
5 yards |
Garrote the enemy, silencing them for 3 seconds and causing 666 damage
over 18 seconds, increased by attack power. Must be stealthed and behind
the target. Awards 1 combo points. |
Level: 62 |
|
Sinister
Strike Rank 9 |
Combat |
62 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 80 damage in addition to your normal
weapon damage. Awards 1 combo points. |
|
Vanish Rank
3 |
Subtlety |
62 |
0 |
0.00 |
300.0 |
Self Only |
Allows the rogue to vanish from sight, entering an improved stealth
mode for 10 seconds. Also breaks movement impairing effects. More
effective than Vanish (Rank 2). |
|
Envenom Rank
1 |
Assassination |
62 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that consumes your Deadly Poison doses on the target
and deals instant poison damage. One dose is consumed for each combo
point: 1 dose: [144+$AP*0.03] damage 2 doses: [288+$AP*0.06]
damage 3 doses: [432+$AP*0.09] damage 4 doses: [576+$AP*0.12]
damage 5 doses: [720+$AP*0.15] damage |
Level: 64 |
|
Feint Rank
6 |
Combat |
64 |
20 |
0.00 |
10.0 |
5 yards |
Performs a feint, causing no damage but lowering your threat by a
large amount, making the enemy less likely to attack you. |
|
Deadly
Throw Rank 1 |
Assassination |
64 |
35 |
-1000.00 |
0.0 |
8 - 30 yards |
Finishing move that reduces the movement of the target by 50% for 5
seconds and causes increased thrown weapon damage: 1 point :
[164+$rwb] - [123+$RWB] damage 2 points: [269+$rwb] - [228+$RWB]
damage 3 points: [374+$rwb] - [333+$RWB] damage 4 points:
[479+$rwb] - [438+$RWB] damage 5 points: [584+$rwb] - [543+$RWB]
damage |
|
Eviscerate Rank
10 |
Assassination |
64 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage per combo point: 1 point :
[245+$AP*0.03]-[307+$AP*0.03] damage 2 points:
[430+$AP*0.06]-[492+$AP*0.06] damage 3 points:
[615+$AP*0.09]-[677+$AP*0.09] damage 4 points:
[800+$AP*0.12]-[862+$AP*0.12] damage 5 points:
[985+$AP*0.15]-[1047+$AP*0.15] damage |
Level: 66 |
|
Cloak of
Shadows
|
Subtlety |
66 |
0 |
0.00 |
0.0 |
Self Only |
Instantly removes all existing harmful spell effects and increases
your chance to resist all spells by 90% for 5 seconds. Does not remove
effects that prevent you from using Cloak of Shadows. |
|
Ambush Rank
7 |
Assassination |
66 |
60 |
0.00 |
0.0 |
5 yards |
Ambush the target, causing 250% weapon damage plus 335 to the target.
Must be stealthed and behind the target. Requires a dagger in the main
hand. Awards 1 combo points. |
|
Expose
Armor Rank 6 |
Assassination |
66 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that exposes the target for 30 seconds, reducing armor
per combo point: 1 point : 410 armor 2 points: 820 armor 3
points: 1230 armor 4 points: 1640 armor 5 points: 2050 armor |
Level: 67 |
|
Gouge Rank
6 |
Combat |
67 |
45 |
0.00 |
10.0 |
5 yards |
Causes 105 damage, incapacitating the opponent for 4 seconds, and
turns off your attack. Target must be facing you. Any damage caused will
revive the target. Awards 1 combo points. |
Level: 68 |
|
Backstab Rank
10 |
Combat |
68 |
60 |
0.00 |
0.0 |
5 yards |
Backstab the target, causing 150% weapon damage plus 255 to the
target. Must be behind the target. Requires a dagger in the main hand.
Awards 1 combo points. |
|
Rupture Rank
7 |
Assassination |
68 |
25 |
0.00 |
0.0 |
5 yards |
Finishing move that causes damage over time, increased by your attack
power. Lasts longer per combo point: 1 point : 324 damage over 8 secs
2 points: 460 damage over 10 secs 3 points: 618 damage over 12
secs 4 points: 798 damage over 14 secs 5 points: 1000 damage over
16 secs |
Level: 69 |
|
Kick Rank
5 |
Combat |
69 |
25 |
0.00 |
10.0 |
5 yards |
A quick kick that injures a single foe for 110 damage. It also
interrupts spellcasting and prevents any spell in that school from being
cast for 5 seconds. |
|
Envenom Rank
2 |
Assassination |
69 |
35 |
0.00 |
0.0 |
5 yards |
Finishing move that consumes your Deadly Poison doses on the target
and deals instant poison damage. One dose is consumed for each combo
point: 1 dose: [180+$AP*0.03] damage 2 doses: [360+$AP*0.06]
damage 3 doses: [540+$AP*0.09] damage 4 doses: [720+$AP*0.12]
damage 5 doses: [900+$AP*0.15] damage |
|
Envenom Rank
2 |
Assassination |
69 |
35 |
0.00 |
0.0 |
5 yards |
Consumes your Deadly Poison doses on the target and deals instant
poison damage: 1 dose: 153 damage 2 doses: 306 damage 3 doses:
459 damage 4 doses: 612 damage 5 doses: 765 damage |
Level: 70 |
|
Shiv Rank
1 |
Combat |
70 |
20 |
0.00 |
0.0 |
5 yards |
Performs an instant off-hand weapon attack that automatically applies
the poison from your off-hand weapon to the target. Slower weapons require
more Energy. Awards 1 combo point. |
|
Sinister
Strike Rank 10 |
Combat |
70 |
45 |
0.00 |
0.0 |
5 yards |
An instant strike that causes 98 damage in addition to your normal
weapon damage. Awards 1 combo points. |
|
Hemorrhage Rank
4 |
Subtlety |
70 |
35 |
0.00 |
0.0 |
5 yards |
An instant strike that damages the opponent and causes the target to
hemorrhage, increasing any Physical damage dealt to the target by up to
10. Lasts 30 charges or 15 seconds. Awards 1 combo points. |
|
Garrote Rank
8 |
Assassination |
70 |
50 |
0.00 |
0.0 |
5 yards |
Garrote the enemy, silencing them for 3 seconds causing 810 damage
over 18 seconds, increased by attack power. Must be stealthed and behind
the target. Awards 1 combo points. |
|
Mutilate Rank
4 |
Assassination |
70 |
60 |
0.00 |
0.0 |
5 yards |
Instantly attacks with both weapons for an additional 101 with each
weapon. Damage is increased by 50% against Poisoned targets. Must be
behind the target. Awards 2 combo
points. |