Rogue Spell List

Level: 1
Sinister Strike
Rank 1
Combat 1 45 0.00 0.0 5 yards An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo points.
Rogue Passive (DND)
Combat 1 0 0.00 0.0 Self Only Decreases threat generated by 29%.
Stealth
Rank 1
Subtlety 1 0 0.00 10.0 Self Only Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.
Shadowstep
Subtlety 1 10 0.00 0.0 20 yards Attempts to step through the shadows and reappear behind your enemy. The damage of your next Ambush, Backstab or Garrote ability is increased by 20%. Lasts 10 seconds.
Shoot
Bows 1 0 1.00 0.0 8 - 30 yards
Shoot
Guns 1 0 1.00 0.0 8 - 30 yards
Parry
Passive
Defense 1 0 0.00 0.0 Self Only Gives a chance to parry enemy melee attacks.
Blood Fury
Racial
Orc Racial 1 0 0.00 0.0 Self Only Increases attack power by 6, but reduces healing effects on you by 50%. Lasts 15 seconds.
Throw
Thrown 1 0 0.00 0.0 8 - 30 yards Hurl a thrown weapon at the target.
Shoot
Crossbows 1 0 1.00 0.0 8 - 30 yards
Eviscerate
Rank 1
Assassination 1 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [6+$AP*0.03]-[11+$AP*0.03] damage
2 points: [11+$AP*0.06]-[16+$AP*0.06] damage
3 points: [16+$AP*0.09]-[21+$AP*0.09] damage
4 points: [21+$AP*0.12]-[26+$AP*0.12] damage
5 points: [26+$AP*0.15]-[31+$AP*0.15] damage
Pick Lock
Lockpicking 1 0 5.00 0.0 5 yards Allows opening of locked chests and doors.
Level: 4
Backstab
Rank 1
Combat 4 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 15 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Pick Pocket
Subtlety 4 0 0.00 0.0 5 yards Pick the target's pocket.
Level: 6
Gouge
Rank 1
Combat 6 45 0.00 10.0 5 yards Causes 10 damage, incapacitating the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Sinister Strike
Rank 2
Combat 6 45 0.00 0.0 5 yards An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo points.
Level: 8
Evasion
Rank 1
Combat 8 0 0.00 300.0 Self Only The rogue's dodge chance will increase by 50% for 15 seconds.
Eviscerate
Rank 2
Assassination 8 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [14+$AP*0.03]-[21+$AP*0.03] damage
2 points: [25+$AP*0.06]-[32+$AP*0.06] damage
3 points: [36+$AP*0.09]-[43+$AP*0.09] damage
4 points: [47+$AP*0.12]-[54+$AP*0.12] damage
5 points: [58+$AP*0.15]-[65+$AP*0.15] damage
Level: 10
Sprint
Rank 1
Combat 10 0 0.00 300.0 Self Only Increases the rogue's movement speed by 50% for 15 seconds. Does not break stealth.
Sap
Rank 1
Subtlety 10 65 0.00 0.0 5 yards Incapacitates the target for up to 25 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
Slice and Dice
Rank 1
Assassination 10 25 0.00 0.0 100 yards Finishing move that increases melee attack speed by 20%. Lasts longer per combo point:
1 point : 9 seconds
2 points: 12 seconds
3 points: 15 seconds
4 points: 18 seconds
5 points: 21 seconds
Level: 12
Kick
Rank 1
Combat 12 25 0.00 10.0 5 yards A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds.
Backstab
Rank 2
Combat 12 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 30 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Level: 14
Sinister Strike
Rank 3
Combat 14 45 0.00 0.0 5 yards An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo points.
Garrote
Rank 1
Assassination 14 50 0.00 0.0 5 yards Garrote the enemy, causing 144 damage over 18 seconds, increased by your attack power. Must be stealthed and behind the target. Awards 1 combo points.
Expose Armor
Rank 1
Assassination 14 25 0.00 0.0 5 yards Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 80 armor
2 points: 160 armor
3 points: 240 armor
4 points: 320 armor
5 points: 400 armor
Level: 16
Feint
Rank 1
Combat 16 20 0.00 10.0 5 yards Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.
Eviscerate
Rank 3
Assassination 16 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [25+$AP*0.03]-[35+$AP*0.03] damage
2 points: [44+$AP*0.06]-[54+$AP*0.06] damage
3 points: [63+$AP*0.09]-[73+$AP*0.09] damage
4 points: [82+$AP*0.12]-[92+$AP*0.12] damage
5 points: [101+$AP*0.15]-[111+$AP*0.15] damage
Level: 18
Gouge
Rank 2
Combat 18 45 0.00 10.0 5 yards Causes 20 damage, incapacitating the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Ambush
Rank 1
Assassination 18 60 0.00 0.0 5 yards Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Level: 20
Backstab
Rank 3
Combat 20 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 48 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Stealth
Rank 2
Subtlety 20 0 0.00 10.0 Self Only Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.
Poisons
Poisons 20 0 0.00 0.0 Self Only You can create and mix poisons, with both found and storebought ingredients.
Rupture
Rank 1
Assassination 20 25 0.00 0.0 5 yards Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 40 damage over 8 secs
2 points: 60 damage over 10 secs
3 points: 84 damage over 12 secs
4 points: 112 damage over 14 secs
5 points: 144 damage over 16 secs
Level: 22
Sinister Strike
Rank 4
Combat 22 45 0.00 0.0 5 yards An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo points.
Distract
Subtlety 22 30 0.00 30.0 30 yards Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.
Vanish
Rank 1
Subtlety 22 0 0.00 300.0 Self Only Allows the rogue to vanish from sight, entering an improved stealth mode for 10 seconds. Also breaks movement impairing effects.
Garrote
Rank 2
Assassination 22 50 0.00 0.0 5 yards Garrote the enemy, causing 204 damage over 18 seconds, increased by your attack power. Must be stealthed and behind the target. Awards 1 combo points.
Level: 24
Detect Traps
Passive
Subtlety 24 0 0.00 0.0 Self Only Greatly increased chance to detect traps.
Mind-numbing Poison
Rank 1
Poisons 24 0 3.00 0.0 Self Only Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 seconds.
Eviscerate
Rank 4
Assassination 24 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [41+$AP*0.03]-[53+$AP*0.03] damage
2 points: [72+$AP*0.06]-[84+$AP*0.06] damage
3 points: [103+$AP*0.09]-[115+$AP*0.09] damage
4 points: [134+$AP*0.12]-[146+$AP*0.12] damage
5 points: [165+$AP*0.15]-[177+$AP*0.15] damage
Level: 26
Kick
Rank 2
Combat 26 25 0.00 10.0 5 yards A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds.
Ambush
Rank 2
Assassination 26 60 0.00 0.0 5 yards Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Cheap Shot
Assassination 26 60 0.00 0.0 5 yards Stuns the target for 4 seconds. Must be stealthed. Awards 2 combo points.
Expose Armor
Rank 2
Assassination 26 25 0.00 0.0 5 yards Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 145 armor
2 points: 290 armor
3 points: 435 armor
4 points: 580 armor
5 points: 725 armor
Level: 28
Backstab
Rank 4
Combat 28 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 69 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Feint
Rank 2
Combat 28 20 0.00 10.0 5 yards Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.
Sap
Rank 2
Subtlety 28 65 0.00 0.0 5 yards Incapacitates the target for up to 35 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
Rupture
Rank 2
Assassination 28 25 0.00 0.0 5 yards Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 60 damage over 8 secs
2 points: 90 damage over 10 secs
3 points: 126 damage over 12 secs
4 points: 168 damage over 14 secs
5 points: 216 damage over 16 secs
Level: 30
Sinister Strike
Rank 5
Combat 30 45 0.00 0.0 5 yards An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo points.
Disarm Trap
Subtlety 30 0 2.00 0.0 5 yards Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.
Hemorrhage
Rank 1
Subtlety 30 35 0.00 0.0 5 yards An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 seconds. Awards 1 combo points.
Garrote
Rank 3
Assassination 30 50 0.00 0.0 5 yards Garrote the enemy, causing 282 damage over 18 seconds, increased by your attack power. Must be stealthed and behind the target. Awards 1 combo points.
Kidney Shot
Rank 1
Assassination 30 25 0.00 20.0 5 yards Finishing move that stuns the target. Lasts longer per combo point:
1 point : 1 second
2 points: 2 seconds
3 points: 3 seconds
4 points: 4 seconds
5 points: 5 seconds
Level: 32
Gouge
Rank 3
Combat 32 45 0.00 10.0 5 yards Causes 32 damage, incapacitating the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Eviscerate
Rank 5
Assassination 32 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [60+$AP*0.03]-[77+$AP*0.03] damage
2 points: [105+$AP*0.06]-[122+$AP*0.06] damage
3 points: [150+$AP*0.09]-[167+$AP*0.09] damage
4 points: [195+$AP*0.12]-[212+$AP*0.12] damage
5 points: [240+$AP*0.15]-[257+$AP*0.15] damage
Level: 34
Sprint
Rank 2
Combat 34 0 0.00 300.0 Self Only Increases the rogue's movement speed by 60% for 15 seconds. Does not break stealth.
Blind
Subtlety 34 30 0.00 0.0 10 yards Blinds the target, causing it to wander disoriented for up to 10 seconds. Any damage caused will remove the effect.
Ambush
Rank 3
Assassination 34 60 0.00 0.0 5 yards Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Level: 36
Backstab
Rank 5
Combat 36 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Rupture
Rank 3
Assassination 36 25 0.00 0.0 5 yards Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 88 damage over 8 secs
2 points: 130 damage over 10 secs
3 points: 180 damage over 12 secs
4 points: 238 damage over 14 secs
5 points: 304 damage over 16 secs
Expose Armor
Rank 3
Assassination 36 25 0.00 0.0 5 yards Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 210 armor
2 points: 420 armor
3 points: 630 armor
4 points: 840 armor
5 points: 1050 armor
Level: 38
Sinister Strike
Rank 6
Combat 38 45 0.00 0.0 5 yards An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo points.
Mind-numbing Poison II
Rank 2
Poisons 38 0 3.00 0.0 Self Only Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 seconds.
Garrote
Rank 4
Assassination 38 50 0.00 0.0 5 yards Garrote the enemy, causing 354 damage over 18 seconds, increased by your attack power. Must be stealthed and behind the target. Awards 1 combo points.
Level: 40
Feint
Rank 3
Combat 40 20 0.00 10.0 5 yards Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Stealth
Rank 3
Subtlety 40 0 0.00 10.0 Self Only Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.
Safe Fall
Passive
Subtlety 40 0 0.00 0.0 Self Only Reduces damage from falling.
Eviscerate
Rank 6
Assassination 40 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [93+$AP*0.03]-[117+$AP*0.03] damage
2 points: [164+$AP*0.06]-[188+$AP*0.06] damage
3 points: [235+$AP*0.09]-[259+$AP*0.09] damage
4 points: [306+$AP*0.12]-[330+$AP*0.12] damage
5 points: [377+$AP*0.15]-[401+$AP*0.15] damage
Mutilate
Rank 1
Assassination 40 60 0.00 0.0 5 yards Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
Level: 42
Kick
Rank 3
Combat 42 25 0.00 10.0 5 yards A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds.
Vanish
Rank 2
Subtlety 42 0 0.00 300.0 Self Only Allows the rogue to vanish from sight, entering an improved stealth mode for 10 seconds. Also breaks movement impairing effects. More effective than Vanish (Rank 1).
Ambush
Rank 4
Assassination 42 60 0.00 0.0 5 yards Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Slice and Dice
Rank 2
Assassination 42 25 0.00 0.0 100 yards Finishing move that increases melee attack speed by 30%. Lasts longer per combo point:
1 point : 9 seconds
2 points: 12 seconds
3 points: 15 seconds
4 points: 18 seconds
5 points: 21 seconds
Level: 44
Backstab
Rank 6
Combat 44 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 135 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Rupture
Rank 4
Assassination 44 25 0.00 0.0 5 yards Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 128 damage over 8 secs
2 points: 185 damage over 10 secs
3 points: 252 damage over 12 secs
4 points: 329 damage over 14 secs
5 points: 416 damage over 16 secs
Level: 46
Gouge
Rank 4
Combat 46 45 0.00 10.0 5 yards Causes 55 damage, incapacitating the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Sinister Strike
Rank 7
Combat 46 45 0.00 0.0 5 yards An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo points.
Hemorrhage
Rank 2
Subtlety 46 35 0.00 0.0 5 yards An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 5. Lasts 30 charges or 15 seconds. Awards 1 combo points.
Garrote
Rank 5
Assassination 46 50 0.00 0.0 5 yards Garrote the enemy, causing 444 damage over 18 seconds, increased by your attack power. Must be stealthed and behind the target. Awards 1 combo points.
Expose Armor
Rank 4
Assassination 46 25 0.00 0.0 5 yards Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 275 armor
2 points: 550 armor
3 points: 825 armor
4 points: 1100 armor
5 points: 1375 armor
Level: 48
Sap
Rank 3
Subtlety 48 65 0.00 0.0 5 yards Incapacitates the target for up to 45 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
Eviscerate
Rank 7
Assassination 48 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [144+$AP*0.03]-[180+$AP*0.03] damage
2 points: [254+$AP*0.06]-[290+$AP*0.06] damage
3 points: [364+$AP*0.09]-[400+$AP*0.09] damage
4 points: [474+$AP*0.12]-[510+$AP*0.12] damage
5 points: [584+$AP*0.15]-[620+$AP*0.15] damage
Level: 50
Evasion
Rank 2
Combat 50 0 0.00 300.0 Self Only Increases the rogue's dodge chance by 50% and reduces the chance ranged attacks hit the rogue by 25%. Lasts 15 seconds.
Ambush
Rank 5
Assassination 50 60 0.00 0.0 5 yards Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Kidney Shot
Rank 2
Assassination 50 25 0.00 20.0 5 yards Finishing move that stuns the target. Lasts longer per combo point:
1 point : 2 seconds
2 points: 3 seconds
3 points: 4 seconds
4 points: 5 seconds
5 points: 6 seconds
Mutilate
Rank 2
Assassination 50 60 0.00 0.0 5 yards Instantly attacks with both weapons for an additional 63 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
Level: 52
Backstab
Rank 7
Combat 52 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 165 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Feint
Rank 4
Combat 52 20 0.00 10.0 5 yards Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Mind-numbing Poison III
Rank 3
Poisons 52 0 3.00 0.0 Self Only Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 seconds.
Rupture
Rank 5
Assassination 52 25 0.00 0.0 5 yards Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 176 damage over 8 secs
2 points: 255 damage over 10 secs
3 points: 348 damage over 12 secs
4 points: 455 damage over 14 secs
5 points: 576 damage over 16 secs
Level: 54
Sinister Strike
Rank 8
Combat 54 45 0.00 0.0 5 yards An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo points.
Garrote
Rank 6
Assassination 54 50 0.00 0.0 5 yards Garrote the enemy, causing 552 damage over 18 seconds, increased by your attack power. Must be stealthed and behind the target. Awards 1 combo points.
Level: 56
Eviscerate
Rank 8
Assassination 56 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [199+$AP*0.03]-[249+$AP*0.03] damage
2 points: [350+$AP*0.06]-[400+$AP*0.06] damage
3 points: [501+$AP*0.09]-[551+$AP*0.09] damage
4 points: [652+$AP*0.12]-[702+$AP*0.12] damage
5 points: [803+$AP*0.15]-[853+$AP*0.15] damage
Expose Armor
Rank 5
Assassination 56 25 0.00 0.0 5 yards Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 340 armor
2 points: 680 armor
3 points: 1020 armor
4 points: 1360 armor
5 points: 1700 armor
Level: 58
Kick
Rank 4
Combat 58 25 0.00 10.0 5 yards A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds.
Sprint
Rank 3
Combat 58 0 0.00 300.0 Self Only Increases the rogue's movement speed by 70% for 15 seconds. Does not break stealth.
Hemorrhage
Rank 3
Subtlety 58 35 0.00 0.0 5 yards An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 7. Lasts 30 charges or 15 seconds. Awards 1 combo points.
Ambush
Rank 6
Assassination 58 60 0.00 0.0 5 yards Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Level: 60
Gouge
Rank 5
Combat 60 45 0.00 10.0 5 yards Causes 75 damage, incapacitating the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Backstab
Rank 8
Combat 60 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 210 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Backstab
Rank 9
Combat 60 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 225 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Feint
Rank 5
Combat 60 20 0.00 10.0 5 yards Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Stealth
Rank 4
Subtlety 60 0 0.00 10.0 Self Only Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.
Rupture
Rank 6
Assassination 60 25 0.00 0.0 5 yards Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 272 damage over 8 secs
2 points: 380 damage over 10 secs
3 points: 504 damage over 12 secs
4 points: 644 damage over 14 secs
5 points: 800 damage over 16 secs
Eviscerate
Rank 9
Assassination 60 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [224+$AP*0.03]-[280+$AP*0.03] damage
2 points: [394+$AP*0.06]-[450+$AP*0.06] damage
3 points: [564+$AP*0.09]-[620+$AP*0.09] damage
4 points: [734+$AP*0.12]-[790+$AP*0.12] damage
5 points: [904+$AP*0.15]-[960+$AP*0.15] damage
Mutilate
Rank 3
Assassination 60 60 0.00 0.0 5 yards Instantly attacks with both weapons for an additional 88 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
Level: 61
Garrote
Rank 7
Assassination 61 50 0.00 0.0 5 yards Garrote the enemy, silencing them for 3 seconds and causing 666 damage over 18 seconds, increased by attack power. Must be stealthed and behind the target. Awards 1 combo points.
Level: 62
Sinister Strike
Rank 9
Combat 62 45 0.00 0.0 5 yards An instant strike that causes 80 damage in addition to your normal weapon damage. Awards 1 combo points.
Vanish
Rank 3
Subtlety 62 0 0.00 300.0 Self Only Allows the rogue to vanish from sight, entering an improved stealth mode for 10 seconds. Also breaks movement impairing effects. More effective than Vanish (Rank 2).
Envenom
Rank 1
Assassination 62 35 0.00 0.0 5 yards Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. One dose is consumed for each combo point:
1 dose: [144+$AP*0.03] damage
2 doses: [288+$AP*0.06] damage
3 doses: [432+$AP*0.09] damage
4 doses: [576+$AP*0.12] damage
5 doses: [720+$AP*0.15] damage
Level: 64
Feint
Rank 6
Combat 64 20 0.00 10.0 5 yards Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Deadly Throw
Rank 1
Assassination 64 35 -1000.00 0.0 8 - 30 yards Finishing move that reduces the movement of the target by 50% for 5 seconds and causes increased thrown weapon damage:
1 point : [164+$rwb] - [123+$RWB] damage
2 points: [269+$rwb] - [228+$RWB] damage
3 points: [374+$rwb] - [333+$RWB] damage
4 points: [479+$rwb] - [438+$RWB] damage
5 points: [584+$rwb] - [543+$RWB] damage
Eviscerate
Rank 10
Assassination 64 35 0.00 0.0 5 yards Finishing move that causes damage per combo point:
1 point : [245+$AP*0.03]-[307+$AP*0.03] damage
2 points: [430+$AP*0.06]-[492+$AP*0.06] damage
3 points: [615+$AP*0.09]-[677+$AP*0.09] damage
4 points: [800+$AP*0.12]-[862+$AP*0.12] damage
5 points: [985+$AP*0.15]-[1047+$AP*0.15] damage
Level: 66
Cloak of Shadows
Subtlety 66 0 0.00 0.0 Self Only Instantly removes all existing harmful spell effects and increases your chance to resist all spells by 90% for 5 seconds. Does not remove effects that prevent you from using Cloak of Shadows.
Ambush
Rank 7
Assassination 66 60 0.00 0.0 5 yards Ambush the target, causing 250% weapon damage plus 335 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Expose Armor
Rank 6
Assassination 66 25 0.00 0.0 5 yards Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 410 armor
2 points: 820 armor
3 points: 1230 armor
4 points: 1640 armor
5 points: 2050 armor
Level: 67
Gouge
Rank 6
Combat 67 45 0.00 10.0 5 yards Causes 105 damage, incapacitating the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Level: 68
Backstab
Rank 10
Combat 68 60 0.00 0.0 5 yards Backstab the target, causing 150% weapon damage plus 255 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Rupture
Rank 7
Assassination 68 25 0.00 0.0 5 yards Finishing move that causes damage over time, increased by your attack power. Lasts longer per combo point:
1 point : 324 damage over 8 secs
2 points: 460 damage over 10 secs
3 points: 618 damage over 12 secs
4 points: 798 damage over 14 secs
5 points: 1000 damage over 16 secs
Level: 69
Kick
Rank 5
Combat 69 25 0.00 10.0 5 yards A quick kick that injures a single foe for 110 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds.
Envenom
Rank 2
Assassination 69 35 0.00 0.0 5 yards Finishing move that consumes your Deadly Poison doses on the target and deals instant poison damage. One dose is consumed for each combo point:
1 dose: [180+$AP*0.03] damage
2 doses: [360+$AP*0.06] damage
3 doses: [540+$AP*0.09] damage
4 doses: [720+$AP*0.12] damage
5 doses: [900+$AP*0.15] damage
Envenom
Rank 2
Assassination 69 35 0.00 0.0 5 yards Consumes your Deadly Poison doses on the target and deals instant poison damage:
1 dose: 153 damage
2 doses: 306 damage
3 doses: 459 damage
4 doses: 612 damage
5 doses: 765 damage
Level: 70
Shiv
Rank 1
Combat 70 20 0.00 0.0 5 yards Performs an instant off-hand weapon attack that automatically applies the poison from your off-hand weapon to the target. Slower weapons require more Energy. Awards 1 combo point.
Sinister Strike
Rank 10
Combat 70 45 0.00 0.0 5 yards An instant strike that causes 98 damage in addition to your normal weapon damage. Awards 1 combo points.
Hemorrhage
Rank 4
Subtlety 70 35 0.00 0.0 5 yards An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 10. Lasts 30 charges or 15 seconds. Awards 1 combo points.
Garrote
Rank 8
Assassination 70 50 0.00 0.0 5 yards Garrote the enemy, silencing them for 3 seconds causing 810 damage over 18 seconds, increased by attack power. Must be stealthed and behind the target. Awards 1 combo points.
Mutilate
Rank 4
Assassination 70 60 0.00 0.0 5 yards Instantly attacks with both weapons for an additional 101 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.