Druid Spell List

Level: 1
Healing Touch
Rank 1
Restoration 1 25 1.50 0.0 40 yards Heals a friendly target for 37 to 51.
Mark of the Wild
Rank 1
Restoration 1 20 0.00 0.0 30 yards Increases the friendly target's armor by 25 for 30 minutes.
Wrath
Rank 1
Balance 1 20 1.50 0.0 30 yards Causes 12 to 14 Nature damage to the target.
Level: 4
Rejuvenation
Rank 1
Restoration 4 25 0.00 0.0 40 yards Heals the target for 32 over 12 seconds.
Moonfire
Rank 1
Balance 4 25 0.00 0.0 30 yards Burns the enemy for 7 to 9 Arcane damage and then an additional 12 Arcane damage over 9 seconds.
Level: 6
Thorns
Rank 1
Balance 6 35 0.00 0.0 30 yards Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 minutes.
Wrath
Rank 2
Balance 6 35 1.70 0.0 30 yards Causes 25 to 29 Nature damage to the target.
Level: 8
Healing Touch
Rank 2
Restoration 8 55 2.00 0.0 40 yards Heals a friendly target for 88 to 112.
Entangling Roots
Rank 1
Balance 8 50 1.50 0.0 30 yards Roots the target in place and causes 20 Nature damage over 12 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Level: 10
Demoralizing Roar
Rank 1
Feral Combat 10 100 0.00 0.0 Self Only The druid roars, decreasing nearby enemies' melee attack power by 30. Lasts 30 seconds.
Bear Form
Shapeshift
Feral Combat 10 35% 0.00 0.0 Self Only Shapeshift into a bear, increasing melee attack power by 30, armor contribution from items by 180%, and Stamina by 25%. Also protects the caster from Polymorph effects and allows the use of various bear abilities.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Maul
Rank 1
Feral Combat 10 150 0.00 0.0 5 yards Increases the druid's next attack by 18 damage.
Bear Form (Passive)
Passive
Feral Combat 10 0 0.00 0.0 Self Only
Growl
Feral Combat 10 0 0.00 10.0 5 yards Taunts the target to attack you, but has no effect if the target is already attacking you.
Mark of the Wild
Rank 2
Restoration 10 50 0.00 0.0 30 yards Increases the friendly target's armor by 65 and all attributes by 2 for 30 minutes.
Rejuvenation
Rank 2
Restoration 10 40 0.00 0.0 40 yards Heals the target for 56 over 12 seconds.
Moonfire
Rank 2
Balance 10 50 0.00 0.0 30 yards Burns the enemy for 13 to 17 Arcane damage and then an additional 32 Arcane damage over 12 seconds.
Nature's Grasp
Rank 1
Balance 10 0 0.00 60.0 Self Only While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 seconds.
Teleport: Moonglade
Balance 10 120 10.00 0.0 Self Only Teleports the caster to the Moonglade.
Level: 12
Enrage
Feral Combat 12 0 0.00 0.0 Self Only Generates 20 rage over 10 seconds, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.
Regrowth
Rank 1
Restoration 12 100 2.00 0.0 40 yards Heals a friendly target for 84 to 98 and another 98 over 21 seconds.
Level: 14
Bash
Rank 1
Feral Combat 14 100 0.00 60.0 5 yards Stuns the target for 2 seconds.
Healing Touch
Rank 3
Restoration 14 110 2.50 0.0 40 yards Heals a friendly target for 195 to 243.
Cure Poison
Restoration 14 13% 0.00 0.0 30 yards Cures 1 poison effects on the target.
Thorns
Rank 2
Balance 14 60 0.00 0.0 30 yards Thorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 minutes.
Wrath
Rank 3
Balance 14 55 2.00 0.0 30 yards Causes 44 to 52 Nature damage to the target.
Level: 16
Swipe
Rank 1
Feral Combat 16 200 0.00 0.0 5 yards Swipe 3 nearby enemies, inflicting 10 damage. Damage increased by attack power.
Aquatic Form
Shapeshift
Feral Combat 16 13% 0.00 0.0 Self Only Shapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Aquatic Form (Passive)
Passive
Feral Combat 16 0 0.00 0.0 Self Only Increases swimming speed by 50% and allow's the druid to breathe underwater.
Rejuvenation
Rank 3
Restoration 16 75 0.00 0.0 40 yards Heals the target for 116 over 12 seconds.
Moonfire
Rank 3
Balance 16 75 0.00 0.0 30 yards Burns the enemy for 25 to 31 Arcane damage and then an additional 52 Arcane damage over 12 seconds.
Level: 18
Maul
Rank 2
Feral Combat 18 150 0.00 0.0 5 yards Increases the druid's next attack by 27 damage.
Regrowth
Rank 2
Restoration 18 170 2.00 0.0 40 yards Heals a friendly target for 164 to 188 and another 175 over 21 seconds.
Faerie Fire
Rank 1
Balance 18 55 0.00 0.0 30 yards Decrease the armor of the target by 175 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Entangling Roots
Rank 2
Balance 18 65 1.50 0.0 30 yards Roots the target in place and causes 50 Nature damage over 15 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Nature's Grasp
Rank 2
Balance 18 0 0.00 60.0 Self Only While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 2). Only useable outdoors. 1 charge. Lasts 45 seconds.
Hibernate
Rank 1
Balance 18 90 1.50 0.0 30 yards Forces the enemy target to sleep for up to 20 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Level: 20
Cat Form
Shapeshift
Feral Combat 20 35% 0.00 0.0 Self Only Shapeshift into cat form, increasing melee attack power by 40 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Claw
Rank 1
Feral Combat 20 45 0.00 0.0 5 yards Claw the enemy, causing 27 additional damage. Awards 1 combo points.
Demoralizing Roar
Rank 2
Feral Combat 20 100 0.00 0.0 Self Only The druid roars, decreasing nearby enemies' melee attack power by 50. Lasts 30 seconds.
Cat Form (Passive)
Passive
Feral Combat 20 0 0.00 0.0 Self Only
Rip
Rank 1
Feral Combat 20 30 0.00 0.0 5 yards Finishing move that causes damage over time. Damage increases per combo point and by your attack power:
1 point : 42 damage over 12 seconds.
2 points: 66 damage over 12 seconds.
3 points: 90 damage over 12 seconds.
4 points: 114 damage over 12 seconds.
5 points: 138 damage over 12 seconds.
Prowl
Rank 1
Feral Combat 20 0 0.00 10.0 Self Only Allows the Druid to prowl around, but reduces your movement speed by 40%. Lasts until cancelled.
Healing Touch
Rank 4
Restoration 20 185 3.00 0.0 40 yards Heals a friendly target for 363 to 445.
Mark of the Wild
Rank 3
Restoration 20 100 0.00 0.0 30 yards Increases the friendly target's armor by 105 and all attributes by 4 for 30 minutes.
Rebirth
Rank 1
Restoration 20 68% 2.00 1800.0 30 yards Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana.
Omen of Clarity
Restoration 20 120 0.00 0.0 Self Only Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 30 minutes.
Starfire
Rank 1
Balance 20 95 3.50 0.0 30 yards Causes 89 to 109 Arcane damage to the target.
Insect Swarm
Rank 1
Balance 20 50 0.00 0.0 30 yards The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 108 Nature damage over 12 seconds.
Level: 22
Shred
Rank 1
Feral Combat 22 60 0.00 0.0 5 yards Shred the target, causing 225% damage plus 54 to the target. Must be behind the target. Awards 1 combo points.
Rejuvenation
Rank 4
Restoration 22 105 0.00 0.0 40 yards Heals the target for 180 over 12 seconds.
Wrath
Rank 4
Balance 22 70 2.00 0.0 30 yards Causes 63 to 73 Nature damage to the target.
Moonfire
Rank 4
Balance 22 105 0.00 0.0 30 yards Burns the enemy for 40 to 48 Arcane damage and then an additional 80 Arcane damage over 12 seconds.
Soothe Animal
Rank 1
Balance 22 50 1.50 0.0 40 yards Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 40 or lower. Lasts 15 seconds.
Level: 24
Swipe
Rank 2
Feral Combat 24 200 0.00 0.0 5 yards Swipe 3 nearby enemies, inflicting 14 damage. Damage increased by attack power.
Tiger's Fury
Rank 1
Feral Combat 24 30 0.00 0.0 Self Only Increases damage done by 10 for 6 seconds.
Rake
Rank 1
Feral Combat 24 40 0.00 0.0 5 yards Rake the target for [$AP/100+17] bleed damage and an additional [30+$AP*0.06] damage over 9 seconds. Awards 1 combo points.
Regrowth
Rank 3
Restoration 24 230 2.00 0.0 40 yards Heals a friendly target for 240 to 274 and another 259 over 21 seconds.
Remove Curse
Restoration 24 8% 0.00 0.0 30 yards Dispels 1 Curse from a friendly target.
Thorns
Rank 3
Balance 24 105 0.00 0.0 30 yards Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 minutes.
Level: 25
Faerie Fire (Feral)
Rank 1
Feral Combat 25 0 0.00 6.0 30 yards Decrease the armor of the target by 175 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Level: 26
Maul
Rank 3
Feral Combat 26 150 0.00 0.0 5 yards Increases the druid's next attack by 37 damage.
Dash
Rank 1
Feral Combat 26 0 0.00 300.0 Self Only Increases movement speed by 50% for 15 seconds. Does not break prowling.
Healing Touch
Rank 5
Restoration 26 270 3.50 0.0 40 yards Heals a friendly target for 572 to 694.
Abolish Poison
Restoration 26 13% 0.00 0.0 30 yards Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 seconds.
Abolish Poison Effect
Restoration 26 0 0.00 0.0 Self Only
Starfire
Rank 2
Balance 26 135 3.50 0.0 30 yards Causes 137 to 167 Arcane damage to the target.
Level: 28
Claw
Rank 2
Feral Combat 28 45 0.00 0.0 5 yards Claw the enemy, causing 39 additional damage. Awards 1 combo points.
Challenging Roar
Feral Combat 28 150 0.00 0.0 Self Only Forces all nearby enemies to focus attacks on you for 6 seconds.
Cower
Rank 1
Feral Combat 28 20 0.00 10.0 5 yards Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you.
Rip
Rank 2
Feral Combat 28 30 0.00 0.0 5 yards Finishing move that causes damage over time. Damage increases per combo point and by your attack power:
1 point : 66 damage over 12 seconds.
2 points: 108 damage over 12 seconds.
3 points: 150 damage over 12 seconds.
4 points: 192 damage over 12 seconds.
5 points: 234 damage over 12 seconds.
Rejuvenation
Rank 5
Restoration 28 135 0.00 0.0 40 yards Heals the target for 244 over 12 seconds.
Moonfire
Rank 5
Balance 28 150 0.00 0.0 30 yards Burns the enemy for 61 to 73 Arcane damage and then an additional 124 Arcane damage over 12 seconds.
Entangling Roots
Rank 3
Balance 28 80 1.50 0.0 30 yards Roots the target in place and causes 90 Nature damage over 18 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Nature's Grasp
Rank 3
Balance 28 0 0.00 60.0 Self Only While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 3). Only useable outdoors. 1 charge. Lasts 45 seconds.
Level: 30
Shred
Rank 2
Feral Combat 30 60 0.00 0.0 5 yards Shred the target, causing 225% damage plus 72 to the target. Must be behind the target. Awards 1 combo points.
Bash
Rank 2
Feral Combat 30 100 0.00 60.0 5 yards Stuns the target for 3 seconds.
Travel Form
Shapeshift
Feral Combat 30 13% 0.00 0.0 Self Only Transforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Faerie Fire (Feral)
Rank 2
Feral Combat 30 0 0.00 6.0 30 yards Decrease the armor of the target by 285 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Mark of the Wild
Rank 4
Restoration 30 160 0.00 0.0 30 yards Increases the friendly target's armor by 150, all attributes by 6 and all resistances by 5 for 30 minutes.
Regrowth
Rank 4
Restoration 30 285 2.00 0.0 40 yards Heals a friendly target for 318 to 360 and another 343 over 21 seconds.
Tranquility
Rank 1
Restoration 30 525 0.00 600.0 Self Only Regenerates all nearby group members for 351 every 2 seconds for 8 seconds. Druid must channel to maintain the spell.
Rebirth
Rank 2
Restoration 30 68% 2.00 1800.0 30 yards Returns the spirit to the body, restoring a dead target to life with 750 health and 1200 mana.
Faerie Fire
Rank 2
Balance 30 75 0.00 0.0 30 yards Decrease the armor of the target by 285 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Wrath
Rank 5
Balance 30 100 2.00 0.0 30 yards Causes 101 to 115 Nature damage to the target.
Insect Swarm
Rank 2
Balance 30 85 0.00 0.0 30 yards The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 192 Nature damage over 12 seconds.
Level: 32
Track Humanoids
Feral Combat 32 0 0.00 0.0 Self Only Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time.
Ravage
Rank 1
Feral Combat 32 60 0.00 0.0 5 yards Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo points.
Demoralizing Roar
Rank 3
Feral Combat 32 100 0.00 0.0 Self Only The druid roars, decreasing nearby enemies' melee attack power by 65. Lasts 30 seconds.
Ferocious Bite
Rank 1
Feral Combat 32 35 0.00 0.0 5 yards Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your attack power.
1 point : 50-66 damage
2 points: 86-102 damage
3 points: 122-138 damage
4 points: 158-174 damage
5 points: 194-210 damage
Healing Touch
Rank 6
Restoration 32 335 3.50 0.0 40 yards Heals a friendly target for 742 to 894.
Level: 34
Rake
Rank 2
Feral Combat 34 40 0.00 0.0 5 yards Rake the target for [$AP/100+26] bleed damage and an additional [45+$AP*0.06] damage over 9 seconds. Awards 1 combo points.
Maul
Rank 4
Feral Combat 34 150 0.00 0.0 5 yards Increases the druid's next attack by 49 damage.
Swipe
Rank 3
Feral Combat 34 200 0.00 0.0 5 yards Swipe 3 nearby enemies, inflicting 21 damage. Damage increased by attack power.
Rejuvenation
Rank 6
Restoration 34 160 0.00 0.0 40 yards Heals the target for 304 over 12 seconds.
Thorns
Rank 4
Balance 34 170 0.00 0.0 30 yards Thorns sprout from the friendly target causing 12 Nature damage to attackers when hit. Lasts 10 minutes.
Starfire
Rank 3
Balance 34 180 3.50 0.0 30 yards Causes 201 to 241 Arcane damage to the target.
Moonfire
Rank 6
Balance 34 190 0.00 0.0 30 yards Burns the enemy for 81 to 97 Arcane damage and then an additional 164 Arcane damage over 12 seconds.
Level: 36
Tiger's Fury
Rank 2
Feral Combat 36 30 0.00 0.0 Self Only Increases damage done by 20 for 6 seconds.
Pounce
Rank 1
Feral Combat 36 50 0.00 0.0 5 yards Pounce, stunning the target for 3 seconds and causing 270 damage over 18 seconds. Must be prowling. Awards 1 combo points.
Pounce Bleed
Rank 1
Feral Combat 36 0 0.00 0.0 5 yards
Rip
Rank 3
Feral Combat 36 30 0.00 0.0 5 yards Finishing move that causes damage over time. Damage increases per combo point and by your attack power:
1 point : 90 damage over 12 seconds.
2 points: 144 damage over 12 seconds.
3 points: 198 damage over 12 seconds.
4 points: 252 damage over 12 seconds.
5 points: 306 damage over 12 seconds.
Frenzied Regeneration
Rank 1
Feral Combat 36 0 0.00 180.0 Self Only Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 10 health.
Regrowth
Rank 5
Restoration 36 345 2.00 0.0 40 yards Heals a friendly target for 405 to 457 and another 427 over 21 seconds.
Level: 38
Claw
Rank 3
Feral Combat 38 45 0.00 0.0 5 yards Claw the enemy, causing 57 additional damage. Awards 1 combo points.
Shred
Rank 3
Feral Combat 38 60 0.00 0.0 5 yards Shred the target, causing 225% damage plus 99 to the target. Must be behind the target. Awards 1 combo points.
Healing Touch
Rank 7
Restoration 38 405 3.50 0.0 40 yards Heals a friendly target for 936 to 1120.
Wrath
Rank 6
Balance 38 125 2.00 0.0 30 yards Causes 139 to 157 Nature damage to the target.
Entangling Roots
Rank 4
Balance 38 95 1.50 0.0 30 yards Roots the target in place and causes 140 Nature damage over 21 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Soothe Animal
Rank 2
Balance 38 75 1.50 0.0 40 yards Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 55 or lower. Lasts 15 seconds.
Nature's Grasp
Rank 4
Balance 38 0 0.00 60.0 Self Only While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 4). Only useable outdoors. 1 charge. Lasts 45 seconds.
Hibernate
Rank 2
Balance 38 120 1.50 0.0 30 yards Forces the enemy target to sleep for up to 30 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Level: 40
Cower
Rank 2
Feral Combat 40 20 0.00 10.0 5 yards Cower, causing no damage but lowering your threat a medium amount, making the enemy less likely to attack you.
Dire Bear Form
Shapeshift
Feral Combat 40 35% 0.00 0.0 Self Only Shapeshift into a dire bear, increasing melee attack power by 120, armor contribution from items by 450%, and Stamina by 25%. Also protects the caster from Polymorph effects and allows the use of various bear abilities.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Dire Bear Form (Passive)
Passive
Feral Combat 40 0 0.00 0.0 Self Only
Prowl
Rank 2
Feral Combat 40 0 0.00 10.0 Self Only Allows the Druid to prowl around, but reduces your movement speed by 35%. Lasts until cancelled.
Feline Grace
Passive
Feral Combat 40 0 0.00 0.0 Self Only Reduces damage from falling.
Ferocious Bite
Rank 2
Feral Combat 40 35 0.00 0.0 5 yards Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your attack power.
1 point : 79-103 damage
2 points: 138-162 damage
3 points: 197-221 damage
4 points: 256-280 damage
5 points: 315-339 damage
Mark of the Wild
Rank 5
Restoration 40 240 0.00 0.0 30 yards Increases the friendly target's armor by 195, all attributes by 8 and all resistances by 10 for 30 minutes.
Rejuvenation
Rank 7
Restoration 40 195 0.00 0.0 40 yards Heals the target for 388 over 12 seconds.
Tranquility
Rank 2
Restoration 40 705 0.00 600.0 Self Only Regenerates all nearby group members for 515 every 2 seconds for 8 seconds. Druid must channel to maintain the spell.
Rebirth
Rank 3
Restoration 40 68% 2.00 1800.0 30 yards Returns the spirit to the body, restoring a dead target to life with 1100 health and 1700 mana.
Moonfire
Rank 7
Balance 40 235 0.00 0.0 30 yards Burns the enemy for 105 to 125 Arcane damage and then an additional 212 Arcane damage over 12 seconds.
Hurricane
Rank 1
Balance 40 880 0.00 60.0 30 yards Creates a violent storm in the target area causing 70 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 25%. Lasts 10 seconds. Druid must channel to maintain the spell.
Moonkin Form
Shapeshift
Balance 40 22% 0.00 0.0 Self Only Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360%, attack power is increased by 150% of your level and all party members within 30 yards have their spell critical chance increased by 5%. Melee attacks in this form have a chance on hit to regenerate mana based on attack power. The Moonkin can only cast Balance spells while shapeshifted.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Moonkin Form (Passive)
Passive
Balance 40 0 0.00 0.0 Self Only
Moonkin Aura
Balance 40 0 0.00 0.0 Self Only
Innervate
Balance 40 4% 0.00 0.0 30 yards Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 seconds.
Insect Swarm
Rank 3
Balance 40 110 0.00 0.0 30 yards The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 300 Nature damage over 12 seconds.
Level: 42
Ravage
Rank 2
Feral Combat 42 60 0.00 0.0 5 yards Ravage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo points.
Maul
Rank 5
Feral Combat 42 150 0.00 0.0 5 yards Increases the druid's next attack by 71 damage.
Demoralizing Roar
Rank 4
Feral Combat 42 100 0.00 0.0 Self Only The druid roars, decreasing nearby enemies' melee attack power by 100. Lasts 30 seconds.
Faerie Fire (Feral)
Rank 3
Feral Combat 42 0 0.00 6.0 30 yards Decrease the armor of the target by 395 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Regrowth
Rank 6
Restoration 42 420 2.00 0.0 40 yards Heals a friendly target for 511 to 575 and another 546 over 21 seconds.
Faerie Fire
Rank 3
Balance 42 95 0.00 0.0 30 yards Decrease the armor of the target by 395 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Starfire
Rank 4
Balance 42 230 3.50 0.0 30 yards Causes 280 to 334 Arcane damage to the target.
Level: 44
Rake
Rank 3
Feral Combat 44 40 0.00 0.0 5 yards Rake the target for [$AP/100+40] bleed damage and an additional [60+$AP*0.06] damage over 9 seconds. Awards 1 combo points.
Rip
Rank 4
Feral Combat 44 30 0.00 0.0 5 yards Finishing move that causes damage over time. Damage increases per combo point and by your attack power:
1 point : 138 damage over 12 seconds.
2 points: 222 damage over 12 seconds.
3 points: 306 damage over 12 seconds.
4 points: 390 damage over 12 seconds.
5 points: 474 damage over 12 seconds.
Swipe
Rank 4
Feral Combat 44 200 0.00 0.0 5 yards Swipe 3 nearby enemies, inflicting 41 damage. Damage increased by attack power.
Healing Touch
Rank 8
Restoration 44 495 3.50 0.0 40 yards Heals a friendly target for 1199 to 1427.
Thorns
Rank 5
Balance 44 240 0.00 0.0 30 yards Thorns sprout from the friendly target causing 15 Nature damage to attackers when hit. Lasts 10 minutes.
Barkskin
Balance 44 12% 0.00 0.0 Self Only The druid's skin becomes as tough as bark. All damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays. This spell is usable while stunned, frozen, incapacitated, or feared. Lasts 12 seconds.
Level: 46
Bash
Rank 3
Feral Combat 46 100 0.00 60.0 5 yards Stuns the target for 4 seconds.
Dash
Rank 2
Feral Combat 46 0 0.00 300.0 Self Only Increases movement speed by 60% for 15 seconds. Does not break prowling.
Pounce
Rank 2
Feral Combat 46 50 0.00 0.0 5 yards Pounce, stunning the target for 3 seconds and causing 330 damage over 18 seconds. Must be prowling. Awards 1 combo points.
Pounce Bleed
Rank 2
Feral Combat 46 0 0.00 0.0 5 yards
Shred
Rank 4
Feral Combat 46 60 0.00 0.0 5 yards Shred the target, causing 225% damage plus 144 to the target. Must be behind the target. Awards 1 combo points.
Frenzied Regeneration
Rank 2
Feral Combat 46 0 0.00 180.0 Self Only Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 15 health.
Rejuvenation
Rank 8
Restoration 46 235 0.00 0.0 40 yards Heals the target for 488 over 12 seconds.
Wrath
Rank 7
Balance 46 155 2.00 0.0 30 yards Causes 188 to 210 Nature damage to the target.
Moonfire
Rank 8
Balance 46 280 0.00 0.0 30 yards Burns the enemy for 130 to 154 Arcane damage and then an additional 264 Arcane damage over 12 seconds.
Level: 48
Tiger's Fury
Rank 3
Feral Combat 48 30 0.00 0.0 Self Only Increases damage done by 30 for 6 seconds.
Claw
Rank 4
Feral Combat 48 45 0.00 0.0 5 yards Claw the enemy, causing 88 additional damage. Awards 1 combo points.
Ferocious Bite
Rank 3
Feral Combat 48 35 0.00 0.0 5 yards Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your attack power.
1 point : 122-162 damage
2 points: 214-254 damage
3 points: 306-346 damage
4 points: 398-438 damage
5 points: 490-530 damage
Regrowth
Rank 7
Restoration 48 505 2.00 0.0 40 yards Heals a friendly target for 646 to 724 and another 686 over 21 seconds.
Entangling Roots
Rank 5
Balance 48 110 1.50 0.0 30 yards Roots the target in place and causes 200 Nature damage over 24 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Nature's Grasp
Rank 5
Balance 48 0 0.00 60.0 Self Only While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 5). Only useable outdoors. 1 charge. Lasts 45 seconds.
Level: 50
Ravage
Rank 3
Feral Combat 50 60 0.00 0.0 5 yards Ravage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo points.
Maul
Rank 6
Feral Combat 50 150 0.00 0.0 5 yards Increases the druid's next attack by 101 damage.
Mangle (Bear)
Rank 1
Feral Combat 50 200 0.00 6.0 5 yards Mangle the target for 115% normal damage plus 86.25 and causes the target to take 30% additional damage from Shred and bleed effects for 12 seconds.
Mangle (Cat)
Rank 1
Feral Combat 50 45 0.00 0.0 5 yards Mangle the target for 160% normal damage plus 158.4 and causes the target to take 30% additional damage from Shred and bleed effects for 12 seconds. Awards 1 combo points.
Healing Touch
Rank 9
Restoration 50 600 3.50 0.0 40 yards Heals a friendly target for 1516 to 1796.
Mark of the Wild
Rank 6
Restoration 50 340 0.00 0.0 30 yards Increases the friendly target's armor by 240, all attributes by 10 and all resistances by 15 for 30 minutes.
Tranquility
Rank 3
Restoration 50 975 0.00 600.0 Self Only Regenerates all nearby group members for 765 every 2 seconds for 8 seconds. Druid must channel to maintain the spell.
Rebirth
Rank 4
Restoration 50 68% 2.00 1800.0 30 yards Returns the spirit to the body, restoring a dead target to life with 1600 health and 2200 mana.
Gift of the Wild
Rank 1
Restoration 50 900 0.00 0.0 40 yards Gives the Gift of the Wild to the target's party, increasing armor by 240, all attributes by 10 and all resistances by 15 for 60 minutes.
Tree of Life
Shapeshift
Restoration 50 28% 0.00 0.0 Self Only Transforms the Druid into the Tree of Life Form. While in this form you increase healing received by 25% of your total Spirit for all party members within 45 yards, your movement speed is reduced by 20%, and you can only cast Swiftmend, Innervate, Nature's Swiftness, Rebirth and healing over time spells, but the mana cost of these spells is reduced by 20%.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Starfire
Rank 5
Balance 50 275 3.50 0.0 30 yards Causes 362 to 428 Arcane damage to the target.
Hurricane
Rank 2
Balance 50 1180 0.00 60.0 30 yards Creates a violent storm in the target area causing 100 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 seconds. Druid must channel to maintain the spell.
Force of Nature
Balance 50 12% 0.00 0.0 30 yards Summons 3 treants to attack the enemy target for 30 seconds.
Insect Swarm
Rank 4
Balance 50 135 0.00 0.0 30 yards The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 432 Nature damage over 12 seconds.
Level: 52
Cower
Rank 3
Feral Combat 52 20 0.00 10.0 5 yards Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Rip
Rank 5
Feral Combat 52 30 0.00 0.0 5 yards Finishing move that causes damage over time. Damage increases per combo point and by your attack power:
1 point : 192 damage over 12 seconds.
2 points: 312 damage over 12 seconds.
3 points: 432 damage over 12 seconds.
4 points: 552 damage over 12 seconds.
5 points: 672 damage over 12 seconds.
Demoralizing Roar
Rank 5
Feral Combat 52 100 0.00 0.0 Self Only The druid roars, decreasing nearby enemies' melee attack power by 130. Lasts 30 seconds.
Rejuvenation
Rank 9
Restoration 52 280 0.00 0.0 40 yards Heals the target for 608 over 12 seconds.
Moonfire
Rank 9
Balance 52 325 0.00 0.0 30 yards Burns the enemy for 157 to 185 Arcane damage and then an additional 320 Arcane damage over 12 seconds.
Level: 54
Shred
Rank 5
Feral Combat 54 60 0.00 0.0 5 yards Shred the target, causing 225% damage plus 180 to the target. Must be behind the target. Awards 1 combo points.
Rake
Rank 4
Feral Combat 54 40 0.00 0.0 5 yards Rake the target for [$AP/100+55] bleed damage and an additional [75+$AP*0.06] damage over 9 seconds. Awards 1 combo points.
Swipe
Rank 5
Feral Combat 54 200 0.00 0.0 5 yards Swipe 3 nearby enemies, inflicting 60 damage. Damage increased by attack power.
Faerie Fire (Feral)
Rank 4
Feral Combat 54 0 0.00 6.0 30 yards Decrease the armor of the target by 505 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Regrowth
Rank 8
Restoration 54 605 2.00 0.0 40 yards Heals a friendly target for 809 to 905 and another 861 over 21 seconds.
Thorns
Rank 6
Balance 54 320 0.00 0.0 30 yards Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 minutes.
Faerie Fire
Rank 4
Balance 54 115 0.00 0.0 30 yards Decrease the armor of the target by 505 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Wrath
Rank 8
Balance 54 180 2.00 0.0 30 yards Causes 236 to 264 Nature damage to the target.
Soothe Animal
Rank 3
Balance 54 100 1.50 0.0 40 yards Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 70 or lower. Lasts 15 seconds.
Level: 56
Pounce
Rank 3
Feral Combat 56 50 0.00 0.0 5 yards Pounce, stunning the target for 3 seconds and causing 450 damage over 18 seconds. Must be prowling. Awards 1 combo points.
Pounce Bleed
Rank 3
Feral Combat 56 0 0.00 0.0 5 yards
Ferocious Bite
Rank 4
Feral Combat 56 35 0.00 0.0 5 yards Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your attack power.
1 point : 173-223 damage
2 points: 301-351 damage
3 points: 429-479 damage
4 points: 557-607 damage
5 points: 685-735 damage
Frenzied Regeneration
Rank 3
Feral Combat 56 0 0.00 180.0 Self Only Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 20 health.
Healing Touch
Rank 10
Restoration 56 720 3.50 0.0 40 yards Heals a friendly target for 1890 to 2230.
Level: 58
Claw
Rank 5
Feral Combat 58 45 0.00 0.0 5 yards Claw the enemy, causing 115 additional damage. Awards 1 combo points.
Ravage
Rank 4
Feral Combat 58 60 0.00 0.0 5 yards Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo points.
Maul
Rank 7
Feral Combat 58 150 0.00 0.0 5 yards Increases the druid's next attack by 128 damage.
Mangle (Bear)
Rank 2
Feral Combat 58 200 0.00 6.0 5 yards Mangle the target for 115% normal damage plus 120.75 and causes the target to take 30% additional damage from Shred and bleed effects for 12 seconds.
Mangle (Cat)
Rank 2
Feral Combat 58 45 0.00 0.0 5 yards Mangle the target for 160% normal damage plus 204.8 and causes the target to take 30% additional damage from Shred and bleed effects for 12 seconds. Awards 1 combo points.
Rejuvenation
Rank 10
Restoration 58 335 0.00 0.0 40 yards Heals the target for 756 over 12 seconds.
Starfire
Rank 6
Balance 58 315 3.50 0.0 30 yards Causes 445 to 525 Arcane damage to the target.
Moonfire
Rank 10
Balance 58 375 0.00 0.0 30 yards Burns the enemy for 189 to 221 Arcane damage and then an additional 384 Arcane damage over 12 seconds.
Entangling Roots
Rank 6
Balance 58 125 1.50 0.0 30 yards Roots the target in place and causes 270 Nature damage over 27 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Nature's Grasp
Rank 6
Balance 58 0 0.00 60.0 Self Only While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 6). Only useable outdoors. 1 charge. Lasts 45 seconds.
Hibernate
Rank 3
Balance 58 150 1.50 0.0 30 yards Forces the enemy target to sleep for up to 40 seconds. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Level: 60
Tiger's Fury
Rank 4
Feral Combat 60 30 0.00 0.0 Self Only Increases damage done by 40 for 6 seconds.
Rip
Rank 6
Feral Combat 60 30 0.00 0.0 5 yards Finishing move that causes damage over time. Damage increases per combo point and by your attack power:
1 point : 270 damage over 12 seconds.
2 points: 438 damage over 12 seconds.
3 points: 606 damage over 12 seconds.
4 points: 774 damage over 12 seconds.
5 points: 942 damage over 12 seconds.
Prowl
Rank 3
Feral Combat 60 0 0.00 10.0 Self Only Allows the Druid to prowl around, but reduces your movement speed by 30%. Lasts until cancelled.
Ferocious Bite
Rank 5
Feral Combat 60 35 0.00 0.0 5 yards Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your attack power.
1 point : 199-259 damage
2 points: 346-406 damage
3 points: 493-553 damage
4 points: 640-700 damage
5 points: 787-847 damage
Cower
Rank 4
Feral Combat 60 20 0.00 10.0 5 yards Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Mark of the Wild
Rank 7
Restoration 60 445 0.00 0.0 30 yards Increases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 minutes.
Regrowth
Rank 9
Restoration 60 720 2.00 0.0 40 yards Heals a friendly target for 1003 to 1119 and another 1064 over 21 seconds.
Tranquility
Rank 4
Restoration 60 1295 0.00 600.0 Self Only Regenerates all nearby group members for 1097 every 2 seconds for 8 seconds. Druid must channel to maintain the spell.
Rebirth
Rank 5
Restoration 60 68% 2.00 1800.0 30 yards Returns the spirit to the body, restoring a dead target to life with 2200 health and 2800 mana.
Gift of the Wild
Rank 2
Restoration 60 1200 0.00 0.0 40 yards Gives the Gift of the Wild to the target's party, increasing armor by 285, all attributes by 12 and all resistances by 20 for 60 minutes.
Rejuvenation
Rank 11
Restoration 60 360 0.00 0.0 40 yards Heals the target for 888 over 12 seconds.
Healing Touch
Rank 11
Restoration 60 800 3.50 0.0 40 yards Heals a friendly target for 2267 to 2677.
Hurricane
Rank 3
Balance 60 1495 0.00 60.0 30 yards Creates a violent storm in the target area causing 134 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 seconds. Druid must channel to maintain the spell.
Starfire
Rank 7
Balance 60 340 3.50 0.0 30 yards Causes 496 to 584 Arcane damage to the target.
Insect Swarm
Rank 5
Balance 60 155 0.00 0.0 30 yards The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 594 Nature damage over 12 seconds.
Level: 61
Shred
Rank 6
Feral Combat 61 60 0.00 0.0 5 yards Shred the target, causing 225% damage plus 236 to the target. Must be behind the target. Awards 1 combo points.
Wrath
Rank 9
Balance 61 210 2.00 0.0 30 yards Causes 278 to 312 Nature damage to the target.
Level: 62
Maim
Rank 1
Feral Combat 62 35 0.00 10.0 5 yards Finishing move that causes damage and incapacitates the target. Any directly damaging attack will revive the target. Causes more damage and lasts longer per combo point:
1 point : [3864+$mw]-[252+$MW] damage, 2 sec
2 points: [3948+$mw]-[336+$MW] damage, 3 sec
3 points: [4032+$mw]-[420+$MW] damage, 4 sec
4 points: [4116+$mw]-[504+$MW] damage, 5 sec
5 points: [4200+$mw]-[588+$MW] damage, 6 sec
Demoralizing Roar
Rank 6
Feral Combat 62 100 0.00 0.0 Self Only The druid roars, decreasing nearby enemies' melee attack power by 240. Lasts 30 seconds.
Healing Touch
Rank 12
Restoration 62 820 3.50 0.0 40 yards Heals a friendly target for 2364 to 2790.
Level: 63
Ferocious Bite
Rank 6
Feral Combat 63 35 0.00 0.0 5 yards Finishing move that causes damage per combo point and converts each extra point of energy into 4.1 additional damage. Damage is increased by your attack power.
1 point : 259-292 damage
2 points: 428-461 damage
3 points: 597-630 damage
4 points: 766-799 damage
5 points: 935-968 damage
Rejuvenation
Rank 12
Restoration 63 370 0.00 0.0 40 yards Heals the target for 932 over 12 seconds.
Moonfire
Rank 11
Balance 63 430 0.00 0.0 30 yards Burns the enemy for 220 to 258 Arcane damage and then an additional 444 Arcane damage over 12 seconds.
Level: 64
Swipe
Rank 6
Feral Combat 64 200 0.00 0.0 5 yards Swipe 3 nearby enemies, inflicting 84 damage. Damage increased by attack power.
Rake
Rank 5
Feral Combat 64 40 0.00 0.0 5 yards Rake the target for [$AP/100+78] bleed damage and an additional [108+$AP*0.06] damage over 9 seconds. Awards 1 combo points.
Lifebloom
Rank 1
Restoration 64 220 0.00 0.0 40 yards Heals the target for 273 over 7 seconds. When Lifebloom completes its duration or is dispelled, the target instantly heals themself for 600. This effect can stack up to 3 times on the same target.
Thorns
Rank 7
Balance 64 400 0.00 0.0 30 yards Thorns sprout from the friendly target causing 25 Nature damage to attackers when hit. Lasts 10 minutes.
Level: 65
Frenzied Regeneration
Rank 4
Feral Combat 65 0 0.00 180.0 Self Only Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 25 health.
Dash
Rank 3
Feral Combat 65 0 0.00 300.0 Self Only Increases movement speed by 70% for 15 seconds. Does not break prowling.
Regrowth
Rank 10
Restoration 65 845 2.00 0.0 40 yards Heals a friendly target for 1215 to 1355 and another 1274 over 21 seconds.
Level: 66
Faerie Fire (Feral)
Rank 5
Feral Combat 66 0 0.00 6.0 30 yards Decrease the armor of the target by 610 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Ravage
Rank 5
Feral Combat 66 60 0.00 0.0 5 yards Ravage the target, causing 350% damage plus 514 to the target. Must be prowling and behind the target. Awards 1 combo points.
Pounce
Rank 4
Feral Combat 66 50 0.00 0.0 5 yards Pounce, stunning the target for 3 seconds and causing 600 damage over 18 seconds. Must be prowling. Awards 1 combo points.
Pounce Bleed
Rank 4
Feral Combat 66 0 0.00 0.0 5 yards
Lacerate
Rank 1
Feral Combat 66 150 0.00 0.0 5 yards Lacerates the enemy target, dealing 31 bleed damage and making them bleed for 155 damage over 15 seconds and causing a high amount of threat. This effect stacks up to 5 times on the same target.
Faerie Fire
Rank 5
Balance 66 145 0.00 0.0 30 yards Decrease the armor of the target by 610 for 40 seconds. While affected, the target cannot stealth or turn invisible.
Level: 67
Maul
Rank 8
Feral Combat 67 150 0.00 0.0 5 yards Increases the druid's next attack by 176 damage.
Claw
Rank 6
Feral Combat 67 45 0.00 0.0 5 yards Claw the enemy, causing 190 additional damage. Awards 1 combo points.
Rip
Rank 7
Feral Combat 67 30 0.00 0.0 5 yards Finishing move that causes damage over time. Damage increases per combo point and by your attack power:
1 point : 300 damage over 12 seconds.
2 points: 498 damage over 12 seconds.
3 points: 696 damage over 12 seconds.
4 points: 894 damage over 12 seconds.
5 points: 1092 damage over 12 seconds.
Starfire
Rank 8
Balance 67 370 3.50 0.0 30 yards Causes 540 to 636 Arcane damage to the target.
Level: 68
Flight Form
Shapeshift
Feral Combat 68 13% 0.00 0.0 Self Only Transforms the Druid into a flight form, increasing movement speed by 60% and allowing you to fly. Cannot use in combat. Can only use this form in Outland.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Mangle (Bear)
Rank 3
Feral Combat 68 200 0.00 6.0 5 yards Mangle the target for 115% normal damage plus 155.25 and causes the target to take 30% additional damage from Shred and bleed effects for 12 seconds.
Mangle (Cat)
Rank 3
Feral Combat 68 45 0.00 0.0 5 yards Mangle the target for 160% normal damage plus 264 and causes the target to take 30% additional damage from Shred and bleed effects for 12 seconds. Awards 1 combo points.
Entangling Roots
Rank 7
Balance 68 160 1.50 0.0 30 yards Roots the target in place and causes 351 Nature damage over 27 seconds. Damage caused may interrupt the effect. Only useable outdoors.
Nature's Grasp
Rank 7
Balance 68 0 0.00 60.0 Self Only While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 7). Only useable outdoors. 1 charge. Lasts 45 seconds.
Level: 69
Cower
Rank 5
Feral Combat 69 20 0.00 10.0 5 yards Cower, causing no damage but lowering your threat a large amount, making the enemy less likely to attack you.
Healing Touch
Rank 13
Restoration 69 935 3.50 0.0 40 yards Heals a friendly target for 2707 to 3197.
Rejuvenation
Rank 13
Restoration 69 415 0.00 0.0 40 yards Heals the target for 1060 over 12 seconds.
Rebirth
Rank 6
Restoration 69 68% 2.00 1800.0 30 yards Returns the spirit to the body, restoring a dead target to life with 3200 health and 3200 mana.
Wrath
Rank 10
Balance 69 255 2.00 0.0 30 yards Causes 381 to 429 Nature damage to the target.
Level: 70
Shred
Rank 7
Feral Combat 70 60 0.00 0.0 5 yards Shred the target, causing 225% damage plus 405 to the target. Must be behind the target. Awards 1 combo points.
Swift Flight Form
Shapeshift
Feral Combat 70 13% 0.00 0.0 Self Only Transforms the Druid into a flight form, increasing movement speed by 280% and allowing you to fly. Cannot use in combat. Can only use this form in Outland.

The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Tranquility
Rank 5
Restoration 70 1650 0.00 600.0 Self Only Regenerates all nearby group members for 1518 every 2 seconds for 8 seconds. Druid must channel to maintain the spell.
Mark of the Wild
Rank 8
Restoration 70 565 0.00 0.0 30 yards Increases the friendly target's armor by 340, all attributes by 14 and all resistances by 25 for 30 minutes.
Gift of the Wild
Rank 3
Restoration 70 1515 0.00 0.0 40 yards Gives the Gift of the Wild to the target's party, increasing armor by 340, all attributes by 14 and all resistances by 25 for 60 minutes.
Moonfire
Rank 12
Balance 70 495 0.00 0.0 30 yards Burns the enemy for 305 to 357 Arcane damage and then an additional 600 Arcane damage over 12 seconds.
Hurricane
Rank 4
Balance 70 1905 0.00 60.0 30 yards Creates a violent storm in the target area causing 206 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 seconds. Druid must channel to maintain the spell.
Soothe Animal
Rank 4
Balance 70 140 1.50 0.0 40 yards Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 85 or lower. Lasts 15 seconds.
Cyclone
Balance 70 8% 1.50 0.0 30 yards Tosses the enemy target into the air, preventing all action but making them invulnerable for up to 6 seconds. Only one target can be affected by your Cyclone at a time.
Insect Swarm
Rank 6
Balance 70 175 0.00 0.0 30 yards The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 792 Nature damage over 12 seconds.